Software Used: 3D Max2010 SP1, Photoshop CS3
Introduction:
I've made this car by the requests of an advertising agency here in Rio de Janeiro.
They need it completed in less than 3 days... It should be a generic formula1, ‘cause our client doesn’t sponsor any...
I asked for more time, but the agency was in a hurry (as always...)
So I decided to do it by myself...the color scheme of the car is a tribute to my soccer team Flamengo who is the winner of the
Brasilian soccer championship of 2009. The car took me one week to be finished!
I’ve looked in the Internet for the official
documents of formula1 in order
to have the right dimensions to model
my own car.

Modeling stage
I’ve began the modeling process by setting up the four sides view car’s blueprints.

The modeling was done by the polymodeling method.

The basic method is cloning and pulling the eges, extruding the polygons, chanfering some edges and etc, trying to be satisfied
with the overall proportions...
|